Bloodrayne 2 was the very first professional game I worked on!
I very quickly became in charge of all things blood-related on the game. From blood splats, to blood geysers to blood rage and blood tornadoes (yes tornadoes!), I worked on all things gross and amazing.
Blood pools spread, dried off, left footprints, all sorts of things that were both hard to do (due to xbox and ps2 limitations) and extremely satisfying! I also worked on several special effects for the game, including freeze time or a character with animated body tattoos: Ephemera.
Overall, I had an amazing time and will forever have fond memories of working on this game.