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Jean Simonet
  • Work
  • Clients
  • Articles/Talks
  • Electronic Die
  • Low Poly Terrain
  • About

Fire Effect Shader

A demo of the UV Remap shader I wrote for our game Fireborne.
The main effect doesn’t use particles or animation sheets (the embers and glow ball do), just a custom pixel shader.

fantastic fires.jpg

Copyright © 2019 Jean Simonet